//=============================================================================
// Sentinel Ammo Pickup Superclass
//=============================================================================
class WoEAmmoPickup extends Ammo
	abstract
	hidedropdown;

function RespawnEffect()
{
	spawn(class'PlayerSpawnEffect');
}

defaultproperties
{
     DrawType=DT_StaticMesh
     MessageClass=Class'UnrealGame.PickupMessagePlus'
}
